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godot-example/funny-platformer-test.sln
2026-03-22 16:08:40 +01:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "funny-platformer-test", "funny-platformer-test.csproj", "{36BD6405-AC97-4E60-B10A-F036901DBC8E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{36BD6405-AC97-4E60-B10A-F036901DBC8E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{36BD6405-AC97-4E60-B10A-F036901DBC8E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{36BD6405-AC97-4E60-B10A-F036901DBC8E}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{36BD6405-AC97-4E60-B10A-F036901DBC8E}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{36BD6405-AC97-4E60-B10A-F036901DBC8E}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{36BD6405-AC97-4E60-B10A-F036901DBC8E}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal