Files
godot-example/funny-platformer-test.csproj
2026-03-22 16:08:40 +01:00

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XML

<Project Sdk="Godot.NET.Sdk/4.6.1">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net9.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>funnyplatformertest</RootNamespace>
</PropertyGroup>
</Project>